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Thanks NZTideMan,
I think DoG is the answer. I have to work it out though to match the shape I am looking for.
Thanks a lot to everyone.
NZTideMan <mulgor@gmail.com> wrote in message <f8a8b002-4035-4817-bc43-11e27f86607a@b38g2000prf.googlegroups.com>...
> On Jan 30, 9:10=A0am, "Kallol Das" <shubhro.kal...@gmail.com> wrote:
> > Walter,
> > You made the right guess. Actually I have run some codes and I have found=
> that the atomic bombardment on the surface behaves very similarly like the=
> meteors hitting the earth. There are some differences though. But if you t=
> ake an average of the heights made by hundreds of impacts, you will get a s=
> tructure that closely matches with the craters made by the meteors.
> >
> > So I just need a function that can produce surfaces like those of the cra=
> ters with a few parameters like angle of impact, maximum height or depth cr=
> eated. There is going to be some exponential decay of the height or depth o=
> f the crater as you go radially out of the point of impact.
> >
> > Can you help?
> > Thanks.
> >
> > Walter Roberson <rober...@hushmail.com> wrote in message <8mngl.724$Xi1..=
> ..@newsfe16.iad>...
> > > Kallol Das wrote:
> >
> > > > Actually I am modeling a molecular dynamics simulation. I need some s=
> ample crater functions as
> > > > the input files. The momentum, velocity and other stuffs are included=
> in my MD code. I just
> > > > need some crater functions as a input to the code.
> >
> > > > The crater functions that I am looking for is something like a predic=
> ted shape of surface if
> > > > it is hit by an atom. I just need the surface shape. And some variabl=
> es namely theta,
> > > > maximum height of the ripple, and a decaying factor by which I can ch=
> ange the shape of the surface.
> >
> > > > The surface will look very similar to the craters made on the earth s=
> urface by the meteors?
> >
> > > Hmmm, something doesn't sound right.
> >
> > > If you are doing this for molecular dynamics then you need to take into=
> account the
> > > electrostatic repulsion or attraction between the atom and the molecula=
> r surface.
> > > And your molecular surface will, on the scale of an atom, be quite bump=
> y, and on
> > > that scale it is *not* going to move like earth does. For one thing, wi=
> th meteors
> > > (or the like) hitting the earth, the meteor embeds itself in the earth =
> (unless
> > > the shockwave of compressed air is enough to push most of it back out o=
> f
> > > the hole), but an atom hitting a molecular surface has a non-negligible=
> chance
> > > of bouncing out again, possibly after having knocked an atom or a chain=
> out of
> > > the molecule. And the reaction of the molecule to having an atom or cha=
> in knocked
> > > out is going to depend upon the chemistry of the molecule. "Atom hittin=
> g a molecule
> > > or surface leading to a molecular change" is a fair description of norm=
> al chemical
> > > reactions involving gases or (simple) liquids around the target molecul=
> e.
> >
> > > When you are working at the level of single atom interaction with somet=
> hing, you
> > > need to ask whether there will be quantum effects or relativistic effec=
> ts or
> > > wave-particle duality effects.
> >
> > > Are you trying to model something like "sputtering"?
>
> If all you are looking for is a shape, then a DOG (difference of
> Gaussians) will work (Google it!). Order 2 is the Mexican Hat, but
> higher orders are also available. You might have to turn it upside
> down, depending on how you do the differencing.
>
> But if you're looking for something more realistic, Google Mars
> topography craters. A lot of work has been done on modelling Mars
> craters (myself included), but they are generally numerical models
> with associated CDFs for the shape parameters, not analytical shapes.
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